Large City: Lilgap Ce-9o Kig

Lilgap Ce-9o Kig

Lilgap Ce-9o Kig
Example KLEO architecture.
StateAlveria
ProvenceLiwbărǐm District
Sub ProvenceRǐlnimizkæ Zone
RegionVìh Vækhnu Shrublands
Founded1177
Community LeaderLord Trèj
Area63 km2 (25 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation1348 m (4422 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population14911
Population Density236 people per km2 (596 people per mi2)
Town AuraAugury
Naming
Native nameLilgap Ce-9o Kig
Pronunciation/ˌlebepˈvii/ /kig/
Direct Translation[central] [inn; lodge]
Translation[Not Yet Translated]

Lilgap Ce-9o Kig (/ˌlebepˈvii/ /kig/ [central] [inn; lodge]) is a subtropical Large City located in Rǐlnimizkæ Zone, Liwbărǐm District, within the Alveria.

The name Lilgap Ce-9o Kig is derived from the Goblin language, as Lilgap Ce-9o Kig was founded by Simone, who was culturaly KLEO.

Climate

Lilgap Ce-9o Kig has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a cool 17°C (62°F). Lilgap Ce-9o Kig receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Lilgap Ce-9o Kig covers an area of nearly 63 km2 (25 mi2), and an average elevation of 1348 m (4422 ft) above sea level.

Overview

Lilgap Ce-9o Kig was founded durring the late 13th century in winter of the year 1177, by Simone. The establishment of Lilgap Ce-9o Kig suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Lilgap Ce-9o Kig was built using the conventions of KLEO durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Lilgap Ce-9o Kig is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lilgap Ce-9o Kig is is constructed arround a series of narrow cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The city's would-be-castle fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

A look around Lilgap Ce-9o Kig gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Lilgap Ce-9o Kig acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Lilgap Ce-9o Kig possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Ce-9o Kig has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Ce-9o Kig has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Ce-9o Kig. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Ce-9o Kig's parks.

Lilgap Ce-9o Kig has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Ce-9o Kig.

Lilgap Ce-9o Kig has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Ce-9o Kig has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Ce-9o Kig has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Ce-9o Kig has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Ce-9o Kig has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Ce-9o Kig has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Ce-9o Kig has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Ce-9o Kig's public wards, blessings, and other arcane systems.

Lilgap Ce-9o Kig has an Millitary Academy which trains military officers and specilists.

Lilgap Ce-9o Kig possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Ce-9o Kig's grid is powered by a boiler and turbine based power plant.

Lilgap Ce-9o Kig possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lilgap Ce-9o Kig has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Ce-9o Kig has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Ce-9o Kig has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Ce-9o Kig's natural decorations nor waterways.

Lilgap Ce-9o Kig has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Ce-9o Kig has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Ce-9o Kig has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Ce-9o Kig is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Ce-9o Kig's bank was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Lilgap Ce-9o Kig snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Hippogriff near Lilgap Ce-9o Kig are known to be a mutant strain of the creature.

Lilgap Ce-9o Kig's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Wild Magic energies of tier 3 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 28
  • Farmers: 48
  • Farm Laborer: 74
  • Hunters: 51
  • Milk Maids: 40
  • Ranchers: 18
  • Ranch Hands: 40
  • Shepherds: 39
    • Farmland: 60240 m2
    • Cattle and Similar Creatures: 3727
    • Poultry: 44733
    • Swine: 2982
    • Sheep: 149
    • Goats: 29
    • Horses, Mounts, and Beasts of Burden: 1491

Craftsmen

  • Arms and Toolmakers: 30
  • Blacksmiths: 33
  • Bookbinders: 18
  • Buckle-makers: 20
  • Cabinetmakers: 34
  • Candlemakers: 46
  • Carpenters: 50
  • Clothmakers: 43
  • Coach and Harness Makers: 16
  • Coopers: 37
  • Copper, Brass, Tin, Zinc, and Lead Workers: 20
  • Copyists: 14
  • Cutlers: 12
  • Fabricworkers: 34
  • Farrier: 119
  • Furriers: 9
  • Glassworkers: 51
  • Gunsmiths: 32
  • Harness-Makers: 14
  • Hatters: 26
  • Hosiery Workers: 10
  • Jewelers: 16
  • Leatherwrights: 38
  • Locksmiths: 14
  • Matchstick makers: 23
  • Musical Instrument Makers: 21
  • Painters, Structures and Fixtures: 18
  • Paper Workers: 21
  • Plasterers: 19
  • Pursemakers: 26
  • Roofers: 16
  • Ropemakers: 14
  • Rugmakers: 14
  • Saddlers: 26
  • Scabbardmakers: 32
  • Scalemakers: 15
  • Scientific, Surgical, and Optical Instrument Makers: 9
  • Sculptors, Structures and Fixtures: 14
  • Shoemakers: 14
  • Soap and Tallow Workers: 54
  • Tailors: 90
  • Tanners: 18
  • Upholsterers: 23
  • Watchmakers: 21
  • Weavers: 46
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 10
  • Beer-Sellers: 20
  • Booksellers: 23
  • Butchers: 39
  • Chandlers: 39
  • Chicken Butchers: 42
  • Entrepreneurs: 14
  • Fine Clothiers: 37
  • Fishmongers: 36
  • Florists: 9
  • Potion Sellers: 26
  • Resellers: 67
  • Spice Merchants: 20
  • Wine-sellers: 28
  • Wheelwright: 22
  • Woodsellers: 14

Service workers

  • Bakers: 62
  • Barbers: 63
  • Coachmen: 22
  • Cooks: 67
  • Doctors: 30
  • Gamekeepers: 22
  • Grooms: 13
  • Hairdressers: 48
  • Healers: 47
  • Housekeepers: 45
  • Housemaids: 87
  • House Stewards: 41
  • Inns: 13
  • Laundry maids: 28
  • Maidservants: 51
  • Nursery Maids: 27
  • Pastrycooks: 49
  • Restaurateur: 59
  • Tavern Keepers: 62

Specialized Laborer

  • Ashworkers: 22
  • Bleachers: 13
  • Chemical Workers: 8
  • Coal Heavers: 27
  • In-Town Couriers: 33
  • Long Haul Couriers: 33
  • Dockyard Workers: 31
  • Gas Workers: 7
  • Hay Merchants: 12
  • Leech Collectors: 38
  • Millers: 36
  • Miners: 35
  • Oilmen and Polishers: 22
  • Postmen: 32
  • Pure Finder: 18
  • Skinners: 45
  • Sugar Refiners: 8
  • Tosher: 23
  • Warehousemen: 51
  • Watercarriers: 32
  • Watermen, Bargemen, etc.: 41

Skilled Laborers

  • Accountants: 19
  • Alchemist: 22
  • Clerk: 29
  • Dentists: 14
  • Educators: 48
  • Engineers: 22
  • Gardeners: 15
  • Mages: 10
  • Plumbers: 15
  • Pharmacist: 17
  • Professors: 6
  • Scientists: 10
  • Wizards: 6

Civil Servants

  • Adventurers: 13
  • Bankers: 20
  • Civil Clerks: 33
  • Civic Iudex: 16
  • Consultants: 9
  • Exorcist: 34
  • Fixers: 17
  • Kami Clerk: 29
  • Landlords: 26
  • Lawyers: 18
  • Legend Keepers: 25
  • Militia Officers: 124
  • Monks, Monastic: 48
  • Monks, Civic: 43
  • Historian, Oral: 33
  • Historian, Textual: 17
  • Policemen, Sheriffs, etc.: 33
  • Priests: 59
  • Rangers: 20
  • Rat Catchers: 23
  • Scholars: 22
  • Spiritualist: 26
  • Slayers: 8
  • Storytellers: 54
  • Military Officers: 49

Cottage Industries

  • Brewers: 43
  • Comfort Services: 49
  • Enchanters: 17
  • Herbalists: 16
  • Jaminators: 51
  • Needleworkers: 46
  • Potters: 25
  • Preserve Makers: 46
  • Quilters: 21
  • Seamsters: 78
  • Spinners: 46
  • Tinker: 16
  • Weaver: 36

Artists

  • Actors: 15
  • Architects: 5
  • Bards: 21
  • Costumers: 8
  • Dancers: 17
  • Drafters: 9
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 15
  • Inlayers: 14
  • Musicians: 43
  • Painters, Art: 7
  • Playwrights: 16
  • Sculptors, Art: 13
  • Wood Carvers: 53
  • Writers: 51

Produce Industries

  • Butter Churners: 51
  • Canners: 41
  • Cheesmakers: 51
  • Ice Merchants: 6
  • Millers: 31
  • Picklers: 24
  • Smokers: 18
  • Stockmakers: 16
  • Tobacconists: 23
  • Tallowmakers: 33

5572 of Lilgap Ce-9o Kig's population work within a Foundational Occupation.

8743 of Lilgap Ce-9o Kig's population do not work in a formal occupation, but do contribute to the local economy. 596 (4%) are noncontributers.

Points of Interest

Lilgap Ce-9o Kig has a substantial mill pond located a short distance from town.

POI

History

Almost every community has some problem with bandits and highwaymen, but Lilgap Ce-9o Kig is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

The the a mace of Wild Magic, an a mace imbued with potent amounts of Wild Magic energies was created near Lilgap Bonfin Qajĭì by in time immemorial, reportedly some time during the late 2nd century.

History